MadWand

MadWand has the best collection of free books online pdf, epub & kindle. All books 100% free for you to download and keep forever.

MadWand

MadWand has the best collection of free books online pdf, epub & kindle. All books 100% free for you to download and keep forever.

Book Real Time Shadows

    Book Details:
  • Author : Elmar Eisemann
  • Publisher : CRC Press
  • Release : 2016-04-19
  • ISBN : 1439867690
  • Pages : 384 pages

Download or read book Real Time Shadows written by Elmar Eisemann and published by CRC Press. This book was released on 2016-04-19 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows. The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book’s website www.realtimeshadows.com.

Book Maya Professional Tips and Techniques

Download or read book Maya Professional Tips and Techniques written by Lee Lanier and published by John Wiley & Sons. This book was released on 2007-06-05 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for busy Maya users like you, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more—and helpful full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.

Book Shadow Techniques for Interactive and Real Time Applications

Download or read book Shadow Techniques for Interactive and Real Time Applications written by Stefan Brabec and published by Cuvillier Verlag. This book was released on 2004 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Investigating Light and Shadow with Young Children  Ages 3 8

Download or read book Investigating Light and Shadow with Young Children Ages 3 8 written by Beth Dykstra Van Meeteren and published by Teachers College Press. This book was released on 2022-06-17 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: Children are intrigued by switches that power a light source and by items that reflect light and sparkle, and they take notice of personal shadows cast on the playground. An understanding of light and shadow is crucial to many STEM fields, including astronomy, biology, engineering, architecture, and more. This book shows teachers how to engage children (ages 3-8 ) with light and shadow in a playful way, building an early foundation for the later, more complex study of this phenomena and, ultimately, for children's interest in professions within the STEM fields. The text offers guidance for arranging the physical environment of classrooms, integrating literacy learning and investigations, and building partnerships with administrators. Each volume in the STEM for Our Youngest Learners Series includes examples of educators and children engaging in inquiry learning, guidance for selecting materials and arranging the learning environment, modifications and accommodations for diverse learners, support for establishing adult learning communities, and more.

Book Inexpensive Science Experiments for Young Children  Grades PK   K

Download or read book Inexpensive Science Experiments for Young Children Grades PK K written by Deirdre Englehart and published by Carson-Dellosa Publishing. This book was released on 2012-10-22 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series makes science fun for both you and your students. Inexpensive Science Experiments for Young Children Grades PreK-K is organized according to national science standards and includes inquiry-based learning with hands-on and minds-on activities. There are reproducible learning games that tap into science literacy initiatives and Project 2061. Experiments on light and shadow, magnets, and plants and animals are just a few of the inexpensive and engaging activities that will spark student learning

Book Sniping

Download or read book Sniping written by United States. Marine Corps and published by . This book was released on 1969 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advances in Computer Graphics

Download or read book Advances in Computer Graphics written by Nadia Magnenat-Thalmann and published by Springer Nature. This book was released on 2020-10-17 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.

Book Advances in Visual Computing

Download or read book Advances in Visual Computing written by Richard Boyle and published by Springer. This book was released on 2009-11-26 with total page 1197 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is with greatpleasure that we present the proceedings of the 5th International Symposium on Visual Computing (ISVC 2009), which was held in Las Vegas, Nevada. ISVC o?ers a common umbrella for the four main areas of visual c- puting includingvision,graphics,visualization,andvirtualreality.Thegoalisto provide a forum for researchers, scientists, engineers, and practitioners throu- out the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 16 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. Also, this year ISVC hosted the Third Semantic Robot Vision Challenge.The responseto the call for papers was verygood;wereceivedover320submissionsfor themainsymposiumfromwhich we accepted 97 papers for oral presentation and 63 papers for poster presen- tion. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 40 papers were accepted for oral presentation and 15 papers for poster presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection criteria included accuracy and originality of ideas, clarity and signi?cance of results, and presentation quality. The review process was quite rigorous, involving two to three independent blind reviews followed by several days of discussion. During the discussion period we tried to correct anomalies and errors that might have existed in the initial reviews.

Book Drawing Masterclass

    Book Details:
  • Author : Timothy Fisher
  • Publisher : Search Press Limited
  • Release : 2016-09-23
  • ISBN : 1781265356
  • Pages : 112 pages

Download or read book Drawing Masterclass written by Timothy Fisher and published by Search Press Limited. This book was released on 2016-09-23 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive guide shows you how to master perspective in a clear and accessible way, from simple box diagrams through to complex scenes. The book begins with a fascinating history of perspective in art, in which the author explores every type from zero to multiple-point, using numerous clear diagrams and drawings. Going beyond buildings and landscapes, he explains how to apply perspective when drawing people, animals, boats, reflections and more, and provides expert advice on drawing curved objects and inclined planes. There's also a useful run-down of common mistakes and an inspirational chapter on moving beyond a rigid application of the rules to draw freely and instinctively.

Book How to Cheat in 3ds Max 2010

Download or read book How to Cheat in 3ds Max 2010 written by Michele Bousquet and published by CRC Press. This book was released on 2012-09-10 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: **How to Cheat in 3ds Max - updated for latest rev of Max (under NDA)** Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast. This rev of the book will have higher-end cheats (for Intermediate users) geared towards greater realism in images, and game-centered cheats. The DVD includes scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele where Michele showing some of the trickier techniques.

Book How to Cheat in 3ds Max 2011

Download or read book How to Cheat in 3ds Max 2011 written by Michele Bousquet and published by Taylor & Francis. This book was released on 2012-11-12 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: **How to Cheat in 3ds Max - updated for latest rev of Max** Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast. This rev of the book will have higher-end cheats (for Intermediate users) and ALL NEW or UPDATED content on: new modelling and material tools, mental ray, special effects, particle systems, and scripting. The web site offers scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele where Michele showing some of the trickier techniques.

Book Moose Survey Procedures Development

Download or read book Moose Survey Procedures Development written by William C. Gasaway and published by . This book was released on 1977 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Geoff Kersey s Pocket Book for Watercolour Artists

Download or read book Geoff Kersey s Pocket Book for Watercolour Artists written by Geoff Kersey and published by Search Press Limited. This book was released on 2018-08-01 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geoff Kersey shares his expertise in this book packed full of tips for watercolour painters. Learn all you need to know, from what to buy, composing a painting and mastering techniques such as wet into wet and dry brush work, to how to paint skies, water, trees, buildings and more. The tips are clearly explained and illustrated through artwork and step-by-step photographs.This title was previously published as Geoff's Top Tips for Watercolour Artists. In this new, easy-to-use flexibinding format with an updated design, the books in the Watercolour Artists' Pocket Books series bring you the best tips from some of Search Press's leading authors.

Book Vibrant Oils

    Book Details:
  • Author : Haidee-Jo Summers
  • Publisher : Search Press Limited
  • Release : 2017
  • ISBN : 178126564X
  • Pages : pages

Download or read book Vibrant Oils written by Haidee-Jo Summers and published by Search Press Limited. This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Life in Our Backyard  eBook

    Book Details:
  • Author : Ilene L. Follman
  • Publisher : Lorenz Educational Press
  • Release : 1995-09-01
  • ISBN : 078778303X
  • Pages : 40 pages

Download or read book Life in Our Backyard eBook written by Ilene L. Follman and published by Lorenz Educational Press. This book was released on 1995-09-01 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: PowerPoint Presentation Included! The information and activities in this resource book enhance children's knowledge and awareness of the environment they encounter every day, including physical and biological characteristics. Students will find out what characteristics backyard environments have, what animals can be found there, and how to keep their surrounding environment clean. As they explore, students will discover similarities and differences between living things in their environment and those in other ecosystems. Engaging in activities that emphasize the ecology of plants and animals, students will begin to relate the structure of living things to their roles in the ecosystem.

Book Rendering with mental ray

Download or read book Rendering with mental ray written by Thomas Driemeyer and published by Springer. This book was released on 2013-12-21 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mental ray" is one of the leading rendering engines for generating photorealistic images. On the one hand the text provides a general introduction into rendering with mental ray, whilst on the other, it includes tips and tricks for advanced and professional users. A comprehensive definition of mental ray's scene description language and the standard shader libraries are included and used as the basis for all examples. This second edition covers the new generation of mental ray, version 3.0. The text is accompanied by a CD-ROM, featuring a fully programmable demo version of the software together with example scene data and shaders. An excellent text for both beginners and advanced users of mental ray.

Book Perception

Download or read book Perception written by and published by . This book was released on 2004 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: